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Roblox Discovers Adults Also Exist, Startling Everyone Involved

Roblox Discovers Adults Also Exist, Startling Everyone Involved
Photo by Gritte on Unsplash

KEY POINTS

  • •By January 31, 2025, Roblox reported 45 percent of its daily users completed its age verification process.
  • •Among verified users, 27 percent are adults who spend more money on the platform than users under 18.
  • •Roblox plans to attract more adults by expanding 'high-fidelity' game genres that generate the most revenue.

In a stunning revelation that shocked absolutely no one, Roblox disclosed in its 2025 year-end earnings report that 45 percent of daily active users have completed the thrilling ordeal known as 'age verification' as of January 31st. Among this brave cohort, a surprising 27 percent are over 18 years old—adults, if you can believe it. Even more scandalous, these grown-ups are apparently splurging on virtual blocky toys with more enthusiasm than their underage counterparts. To cash in on this adult fans’ money firehose, Roblox is rolling out more 'high-fidelity' genres—fancy-talk for prettier games—because nothing screams maturity like pixelated avatars throwing virtual parties. The company vows to prioritize ‘largest and highest-monetizing genres,’ presumably to convert our midlife crises into digital purchases.

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Source: Theverge | Published: 2/5/2026 | Author: Stevie Bonifield